Overview:
Fan Controlled Esports is an innovative, interactive esports platform that reimagines competitive gaming by placing the strategic power in the hands of the fans. Designed to bridge the gap between players and their audience, this platform allows fans to call the plays, draft players, make real-time in-game decisions, and influence team dynamics. It blends the high-stakes world of esports with community-driven entertainment, creating a highly engaging, gamified ecosystem where fans aren’t just spectators — they’re decision-makers.
Key Features:
Real-time fan voting on team strategies, drafts, and gameplay decisions
Live esports tournament broadcasting with integrated second-screen fan controls
Comprehensive team and player dashboards with real-time stats and leaderboards
Fan loyalty and reward system with XP, ranks, and digital assets
Admin control panel for league management, scheduling, and analytics
Scalable architecture for global tournaments and high-concurrency events
Technology Stack:
Frontend: Next.js, React.js, TailwindCSS
Backend: Node.js, Express.js
Real-Time Infrastructure: Socket.io, Redis Pub/Sub
Database: PostgreSQL, Redis
Streaming & Media: Mux, AWS IVS, Cloudflare CDN
Authentication & Authorization: Firebase Auth, JWT
Gamification Engine: Custom rule engine with dynamic point allocation
DevOps & Hosting: Docker, AWS (ECS, S3, CloudWatch), Vercel
Security & Monitoring: SSL, Helmet.js, Sentry, Cloudflare DDoS Protection
Business Impact:
Fan Controlled Esports disrupts traditional esports by integrating fans into the competitive framework, driving higher engagement, stronger brand loyalty, and new revenue channels through subscriptions, in-app purchases, sponsorships, and digital collectibles. This project demonstrates Digtize’s capability to deliver high-performance, real-time digital platforms that innovate at the intersection of gaming, media, and community engagement.